

"Paladin aesthetic," he insists, breaking the world down into known fantasy archetypes. He signed up for the Yellow faction because the thought of fighting for a church seemed nice. He is the leader of a small, three-person company. Under Judge's username hangs the word 'Indomitable'. Greens are a bit more honest but not much more."Īs a player, you can earn titles that hang under your nameplate for all to see. I do five times the damage that one of those rats do. They roam in packs and that's the only really menacing thing about it. "The Purples are the largest faction by far… but they are weak despite it. "We lose this bastion, we lose our capital," he says. He intends to wait here patiently for any attack. Judge clambers onto a crate and reclines with the 'sit' emote. He enters the fort, scrambles up the walls and glances about.

We've just done a patrol around the fort, finding no enemies. "Did the rats run off back to their sewers?" What I found was gleeful gang warfare and jolly cooperation in a land defined as much by peace as by bloodshed. I waded into this three-headed conflict to meet with leaders and underlings from each faction and get their perspectives on the war. To make matters more complicated, each faction is subdivided into companies of up to 100 people, which themselves vie for power and control of the land, even within their own chosen side. The Yellows are a fanatical cult, don't you know? The Greens are braindead barbarians, and that's a fact. The Purples are a menacing horde, ask anyone. The global chat channel is full of jibes. It's only been a few weeks yet each faction is already forming its own subculture and stereotypes.
